![]() Theoretically you could keep gonig out further and further like that, extending your levels of defense. If you really want redundancy, you can push your utility tunnels out another 6-10 blocks and string another (outer) fenceline in the same way. In that way, if the zombies destroy one piece of fencing, you only lose 1/8 of the coverage around your base, plus you can control turning each side on and off individually. The fencing for each side of our base each uses it's own generator (think East Generator, West Generator, etc). Instead, divide the fence into muliple, smaller strings that overlap at their ends.įor example, on our base, we run four utility tunnels (one on each side of our square base) and off each connection, we string two parts of the fence (so eight pieces that together surround the entire building). Secondly, don't string the entire fence in one long piece like a string of Christmas lights. This means the zombies won't be able to break your electric connection any further upstream than the fencing itself. You can then string the connection THROUGH THE GROUND to the first fence post. Wire connections have to be within 12 blocks of each other, so plan placement of your connections such that you have a Wire Relay just inside/underneath ground level. ![]() Now you can string Wire Relays from your generator down the tunnel and up to the hatch. Once you're directly below where you want your fenceline, run a ladder up and place a solid hatch at ground level. With that in mind, we have a two-part approach that minimizes the disruptions.įirst, we run an underground tunnel out from under our base to where you want your fence line. As soon as the horde hits the fence, you're going to lose a connection, which will leave a large part of your fence down.
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